The series of
projects presented here is the result of an on-going exploration
of the transformative nature of surface quality. My passion for architecture,
industrial factories, machines, and science fiction films guided me
in creation of this series of works entitled "Hyper
Ornamentation". The title does not allude to mere embellishment of
the existing structure. The main focus is on the transformation of the effect
created by ornamentation. The title does not allude to the mere
embellishment of an existing structure. The work is inspired by the complexity,
opulence and drama of Gothic cathedrals and Baroque architecture. The starting
point is the examination of such qualities as density, scale, texture, light
and shadow produced by individual elements. The combination and specific
arrangement of those unique parts transform surfaces into a cohesive,
intricate framework. There is an intrinsic duality in such architectural
work. Up close it dazzles with the intricacy of endless details and craftsmanship. From
far it presents a picture of awe-inspiring grandeur and majestic harmony. The
Gothic Cathedral was a manifestation of the greatness of God on Earth. The
physical transformation of form and light symbolized the connection of
mankind to God.
The second influence is the industrial
space. Factories are significant here because their existence primarily
rooted in functional necessities and the requirements for mass production.
The Industrial Era signified the shift of power in human consciousness from God
as an omnipotent figure to that of men. The industrial landscape became the
manifestation of that power. Spaces for factories are characterized by the
need for repetition and standardization.
In contrast, spaces designed for science
fiction movies needed to present only the appearance of function. They are
hyper stylized environments intended to convince the viewers in their
usefulness, while complying only with the director's vision. By combining these
influences - the aspect of machine-like reproduction, aesthetic freedom that is
void of restraints, and the intricate play of surface and texture, I
arrived at the starting point of my experiment.
The photographs shown here are all
taken of physical models. The physical object allows for the connection between craftsmanship,
construction and design. During the initial stages all of the pieces were
handcrafted using found objects materials as starting points. The use
of found objects is at the core of this study. 3D printed and laser cut
parts were incorporated into models at a later stage. Influenced by the
industrial approach, I began to use modeling software to create surfaces,
objects and spaces through the repetitive implementation of single
modules. However, this method also significantly limits the possibility of
unexpected discoveries and explorations beyond the initial creation of the
module unit itself. Using laser cut and 3D printed parts presented both
the luxury of creating and re-using intentionally designed elements, but also
the challenge of incorporating them into an already existing
structure. The found objects tie the structure together and give it
a singular character.
Through numerous assemblies,
rearrangements, and the integration of fragments and parts, the
transformation began to emerge. The intent was to create a
symbiotic relationship, where each component becomes dependent on another,
regardless of the method of its construction. The completed work attempts to
give the futuristic impression that these objects are becoming self-sufficient,
self-generating and ever growing living machines. Not
unlike mankind’s attempts to break free from God through means of
technology, here the technology is breaking away from constrains imposed
by men.
Science fiction, artificial intelligence and
life forms continue to fascinate and influence my design. Through these series
of experiments I aim to create my own vision of hyper reality in a
three-dimensional, physical realm.
Software: Maya, AutoCAD, Rhino
Fabrication: Laser cutting, 3D printing, Found Objects
Text by: Johnny C. Lin + Elena Vakhrameeva
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